L = Intersect(xAxis, yAxis)
c = Circle(L, 4)
B = Point(c)
a = Line(B, L)
D = Rotate(B, 120*°, L)
b = Line(D, L)
C_1, M = Intersect(c, b)
E, O = Intersect(c, a)
poly1, d, b_1, b', f = Polygon(M, B, D, O)
α = Angle(O, L, M)
e = Segment(E, L)
E' = (12.39780432151228, -0.12384698859100034)
g = Circle(E', 4.2)
T = Point(g)
h = Line(T, E')
G, H = Intersect(g, h)
A' = Rotate(E', 34*°, H)
β = Angle(E', H, A')
i = Line(H, A')
j = OrthogonalLine(E', h)
U = Intersect(j, i)
C = Mirror(U, E')
poly2, f_1, i', h_1, i_1 = Polygon(T, C, H, U)
γ = Angle(C, E', T)
k = Segment(T, E')